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| *Typically, all players will attempt to trade a card ranking Four or lower; most players will trade a Five; and some players will trade a Six. Very few, if any, intelligent players will trade a Seven unless there are only 2 or 3 people left in play. | | *Typically, all players will attempt to trade a card ranking Four or lower; most players will trade a Five; and some players will trade a Six. Very few, if any, intelligent players will trade a Seven unless there are only 2 or 3 people left in play. |
| *An attentive player will make exception to the above note when, for example, he is forced to trade away a Two, but receives a Three instead. Knowing that the player to their right is now stuck with a Two, there is no reason to trade the Three. | | *An attentive player will make exception to the above note when, for example, he is forced to trade away a Two, but receives a Three instead. Knowing that the player to their right is now stuck with a Two, there is no reason to trade the Three. |
| + | *Some players erroneously believe that the Dealer maintains an advantage in this game; however, gaming analyst William "Peep" Helms has proven this not to be true, based on years' worth of statistical documentation. |
| | | |
| [[Category:Gambling games]] | | [[Category:Gambling games]] |
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− | <br><br><br> | + | <br><br><br> |
| + | <div style="overflow:auto;height:1px;"> |
| [[Keyword:=Shit on your neighbor]] | | [[Keyword:=Shit on your neighbor]] |
| [[Keyword:=Screw your neighbor]] | | [[Keyword:=Screw your neighbor]] |
| [[Keyword:=Fuck your neighbor]] | | [[Keyword:=Fuck your neighbor]] |
| [[Keyword:=Crap on your neighbor]] | | [[Keyword:=Crap on your neighbor]] |
| + | </div> |
| + | |
| + | __SHOWFACTBOX__ |
| + | <br><br><br><br><br><br> |